Time for raiding
A guildie proposed a mentoring system in our forums and it’s a good idea. The basics: Take people through older content to show them how their class works so they level up learning.
The fundamental reasoning behind it is to get people raiding, which is something the guild needs to work on if we’re to face the Lich King one day. As a corollary, it’ll help people learn their class so they’ll be proficient enough when it comes time for Icecream Citadel to hold their own and not cause a wipe. Bonus reason: See old content.
I don’t know how well the idea will fly in my guild because I don’t think a lack of mentoring is a reason why more people don’t raid. I think it’s time and interest. Namely: Not enough people have enough interest to take enough time.
Even with the breaks Blizzard gives us to gear up with the emblem system, the LFD tool, daily quests, weekly quests, and ToC there is still a fundamental obstacle to raiding: Taking the time to actually get emblems, do a random, and go through ToC.
You must be at least this tall…
In order to enter Icecream Citadel you have to spend a minimum amount of time gearing your character. You have to be at least proficient with it to adapt to everything that goes on inside. There are actual minimum requirements to go on that ride and—as we learned the hard way—you can’t let anyone in.
A different guildie offered a truism:
ICC 25 is not the time to inform someone of the strategy of an encounter. They should already know it from ICC 10.
Like all casual guilds that raid, mine suffers from an age-old problem: people who want to raid more and people who want to raid less. The raid more (RM) group tries to cobble together enough people to make it happen but falls just a bit short and fills things in with guild alliances and PUGs.
This is sub-optimum. There is definite advantage to raiding with the same people and knowing who you can count on and how they play. Filling people in from outside sources upsets that. RM morale can suffer.
Although not critically important to me (thank you, emblem system!), there is also the point of gear. Someone from outside is due gear that drops because they worked to get it like everyone else, but that also means that drops are going away from the guild, as it were. It’s a loss.
The raid less (RL (this acronym being especially appropriate since it’s usually real life that’s used as a reason for not playing more)) group also suffers because they’d like to go on the raid too. They may not want to spend the time gearing, or want to do the research learning the fights, but what they do want to do is spend time with the guild doing fun things.
They see the RM people as splitting off and doing their own thing and not including the RL folk, thus diminishing the guild, thus harming their morale. The RM folk haven’t formed a clique, in a negative sense, they are just enforcing the restrictions that tangibly exist (tangible in the sense that if you don’t adhere to the restrictions it costs everyone in wasted time).
So how to make it easier for RLs to RM? The mentoring system might actually work because it addresses a few things at once. RLs spend time with RMs, which includes more people in more things. RMs get a wider pool of people to draw upon to go on raids, and more gear stays inside the guild.
The Olde Ways
Unfortunately my experience is that if someone doesn’t want to raid they’re not going to because they don’t want to. Engaging in raid-type activity (gearing up, doing research, trying to optimize a talent build) is a dedicated activity that’s distasteful for some.
It doesn’t matter how easy or hard it is or how much time it takes, the interest is either devoid or the attitude specifically hostile.
Rather like me and PvP.
If there is a solution it’s this: Get more RMs into the guild while mentoring RLs who really do want to RM.
Because I don’t believe there’s a way to get someone entrenched in RL into becoming someone who wants to RM. Believe me, I know—I used to be a staunch RL.
The New Ways
What changed me? Finding a guild with enough people that doing a raid was actually possible at all while keeping the sensibility of a casual environment, and the emblem system.
But if someone has that and still isn’t wanting to do what it takes to enter Icecream Citadel? Call me monkey’s uncle but I don’t think there’s a way.
Have you faced this problem in your guild? What happened?