Fire mage changes preview

Kalgan returns with a sneak peek at the Fire changes coming next week to the Cataclysm beta…

(talents are from left to right, *denotes a change to the talent):

Tier 1:

  • *Master of Elements: now 2 ranks at 15/30%
  • Burning Soul
  • *Incineration: removed
  • *Improved Fire Blast: moved from tier 2

Tier 2:

  • Ignite
  • *Fire Power: Increases the damage of your Fire spells by 1/2/3% and gives your Flame Orb a 33/66/100% chance to explode at the end of its duration.
  • Blazing Speed
  • Impact (no useful raid utility yet… awesome ideas welcome)

Tier 3:

  • *Cauterize (new, 2 ranks): You have a 50/100%% chance that an attack which would otherwise kill you will instead bring you to 40% of your maximum health. However, you will burn for 12% of your maximum health every second for the next 4 sec. This effect cannot occur more than once per minute.
  • *Blast Wave: A wave of flame radiates outward from the target location, damaging all enemies caught within the blast for X Fire damage and are slowed by 75% for 3 sec.
  • *Molten Shields (new 1 rank, Blazing Speed is a prereq): Reduces the global cooldown of your Mage Ward spell by 1.5 sec and your Mage Ward triggers the Blazing Speed effect when it dissipates from absorbing damage.
  • *Improved Scorch: Reduces the mana cost of your Scorch spell by 50/100%

Tier 4:

  • Pyromaniac
  • Combustion
  • *Hot Streak (the instant Pyroblast no longer costs mana)
  • *Firestarter (new, 1 rank): Your Molten Armor allows you to cast the Scorch spell while moving instead of reducing the chance you are critically hit.

Tier 5:

  • Improved Flamestrike
  • Dragon’s Breath
  • Molten Fury

Tier 6:

  • *Critical Mass: Your Pyroblast and Scorch spells have a 33/66/100% chance to cause your target to be vulnerable to spell damage, increasing spell critical strike chance against that target by 5% and lasts 30 sec.

Tier 7:

  • Living Bomb

So what are some good ideas for the tier two Impact talent? Here’s what it does according to WoWHead:

Gives your damaging spells a 4% chance to cause the next Fire Blast you cast to stun the target for 2 sec.  Impact also gives you some useful but non-dps (aka not mandatory) raid utility.

Well, I for one will not be using it, I don’t think, as wedded to Arcane as I am. Put more accurately, I don’t identify very well with the fire motif and between the two prefer Arcane. I started out as Frost and prefer that thematically but Frost = PvP so there you go.

Anyhoo, are you fire? What should Impact do?


About Administrator

Geek. (But so are you!)

Posted on July 30, 2010, in World of Warcraft. Bookmark the permalink. Leave a comment.

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