Soles, roles, and hybrids
Should hybrid DPS equal or outmatch pure DPS classes as a matter of course (all things being equal)?
No. Pure DPS classes should out DPS hybrid classes. Since pure classes can only do one thing, they should be best at that one thing.
Hybrids have their advantages. Pure classes should have theirs.
From the World of Warcraft Getting Started Guide by Blizzard:
Some classes are designed specifically for one role, while other classes can perform several. The best example for a “pure” healer, for example, is the priest class (although shadow priests are a notable exception), while druids are a good example of a “hybrid” class that can effortlessly fill the role of tank, healer, or damage dealer.
Who should lead DPS?
It’s a bit of an unnecessary question in an ideal world—did the monster die? then your DPS is high enough—but it’s not an ideal world and people cling to damage meters like planks of wood after the ship’s sunk, so, they matter.
Here’s how the order should be:
More detail (alphabetically within each rank):
- Hunter, Mage, Rogue, Warlock
- Death Knight, Priest, Shaman, Warrior
- Druid, Paladin
What separates the ranks is the number of roles each class can select in the Dungeon Finder.
If a class can only do one thing, it should be best at that one thing. It’s the expert at that thing to the exclusion of all other things.
Otherwise, the reason to have a pure class is weakened. If there’s a desire, particularly in raids, to have room and a reason for all classes to participate and be invited, then there needs to be a reason for pure classes that matches the advantages of hybrids. That reason is superior DPS.
What’s the advantage to choosing either a pure or a hybrid? For a hybrid, it’s being able to perform more than one role. It allows more contribution in the guild, shorter wait times in the Dungeon Finder, and of course more variety in day-to-day playing of the game.
What’s the advantage of a pure? I think it should be performing that role better than a hybrid. It’s analogous to any specialized verses general occupation. An ear doctor should be better at diagnosing and treating ear maladies than a general practitioner. The GP has the advantage of being able to work in a wider variety of places, but the ear specialist is better at ears.
Speaking of the Dungeon Finder, not only does DPS have a long wait—but pures are doubly so since there’s nothing they can do about that wait, since they can’t choose any other role at any time, regardless of circumstances or preference. Also, during a raid or even forming a raid, being able to fill two roles is twice the advantage over pure classes in terms of role/compensating for sudden roster change (drops), &c.
Complaining isn’t good without a solution. Here are a few:
- All classes should have more than one role. This is the most difficult and unreasonable fix, but it would address the problem by putting everyone on a nearly even level.
- Eliminate meters. Wouldn’t it be nice if the math behind everything was so well hidden that we were left to concentrate entirely on how we wanted to play? Alas, this is even less likely to happen.
- Give pures some love. They need it! 😉